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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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White pixels at transparent texture edges
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White pixels at transparent texture edges
05-14-2017, 09:32 AM
#1
RyanConner360 Offline
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I've edited a .png texture, same size, aspect ratio, and transparency.

[Image: 7zMODSI.png] [Image: U6J26eo.png]

But I'm getting white pixels around some edges

[Image: bjhxYV3g.png]
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05-14-2017, 11:44 AM
#2
JMC47 Offline
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What version of Dolphin are you using? The was a bug in 5.0 that caused this in games.
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05-15-2017, 05:48 PM
#3
RyanConner360 Offline
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(05-14-2017, 11:44 AM)JMC47 Wrote: What version of Dolphin are you using?  The was a bug in 5.0 that caused this in games.

Okay, I'm using 5.0
What is it that causes the bug?
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05-15-2017, 09:10 PM
#4
Kurausukun Offline
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He's saying you should try with the latest dev version instead and see if the bug is still present.
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05-15-2017, 11:07 PM
#5
RyanConner360 Offline
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(05-15-2017, 09:10 PM)Kurausukun Wrote: He's saying you should try with the latest dev version instead and see if the bug is still present.

I'll do that, but I'd like to know why it was happening to some textures in 5.0 if anyone knows.
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05-16-2017, 11:10 AM
#6
Kurausukun Offline
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You could track the PRs since 5.0, but I still don't see why you haven't tested a newer build and just make sure that works. If it does, I don't see the need to know the cause of the problem. But again, if you track the accepted PRs from 5.0 stable onward, you should find it.
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05-16-2017, 08:20 PM
#7
JMC47 Offline
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There was a blending issue with transparent edges of textures getting the wrong samples.
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