Hello. I have a crazy idea about turning Dolphin into translation tool
but need more info about that.
So, my idea is hook Dolphin text output functions and make this strings / text currently displaying in game (menus, npc dialogs, etc) also to be displayed in special window where you can write translated version of this text.
then after all text translated you can press button and it generates file in format:
ORIGINAL TEXT : TRANSLATED TEXT
after that special tool read this file and does binary replaces in game executable.
err, well if that ever possible.
how Dolphin outputs game text? i mean it uses some api functions like TextOut or etc?
searching whole sources just to find it out is kinda hard, when i can get clear answer from developers
but need more info about that.
So, my idea is hook Dolphin text output functions and make this strings / text currently displaying in game (menus, npc dialogs, etc) also to be displayed in special window where you can write translated version of this text.
then after all text translated you can press button and it generates file in format:
ORIGINAL TEXT : TRANSLATED TEXT
after that special tool read this file and does binary replaces in game executable.
err, well if that ever possible.
how Dolphin outputs game text? i mean it uses some api functions like TextOut or etc?
searching whole sources just to find it out is kinda hard, when i can get clear answer from developers