Hi, long time since creating threads.
I decided to experiment a bit with the debug mode of the emulator (see how it works and what things I can do, etc.) but I can´t seem to understand a lot of it, so I came here to ask for some help.
First, as the title says, which purposes does the mode have; what it was made for, exactly. Other thing is how to launch a game while using it (I tried with Luigi´s Mansion with the debug mode activated, and it first showed a call stack error on the left panel, then the game booted. Then it just freezed there and when I tried to stop it, the program stopped responding).
With that second thing I mean, how can I work with the debug mode when using any game.
Any reply is accepted and appreciated as well.
ADD: Oops, almost forgot to post the used build. I used 4.0-1302.
I decided to experiment a bit with the debug mode of the emulator (see how it works and what things I can do, etc.) but I can´t seem to understand a lot of it, so I came here to ask for some help.
First, as the title says, which purposes does the mode have; what it was made for, exactly. Other thing is how to launch a game while using it (I tried with Luigi´s Mansion with the debug mode activated, and it first showed a call stack error on the left panel, then the game booted. Then it just freezed there and when I tried to stop it, the program stopped responding).
With that second thing I mean, how can I work with the debug mode when using any game.
Any reply is accepted and appreciated as well.
ADD: Oops, almost forgot to post the used build. I used 4.0-1302.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.