(03-09-2015, 10:15 AM)Kenjamin Wrote: I don't have a desync issue. I have the pad buffer at 10 and everyone sees the same thing at the same time, but when it comes to displaying the multiple pointers on the screen after pressing A on the title screen, the emulation just stops and hangs. No notifications of desync or anything.
Ah. Same goes for me, except it does so instantly -- We're lucky if we get a notification, but it generally just hangs immediately upon game start. If we just use gamecube controllers, everything is fine, though.
