(11-14-2016, 04:03 AM)Slottedpig Wrote: Ok so I did the update actually full format to windows 10 and I'm seeing the same behavior but maybe this is what it's supposed to be doing. When running a game sometimes the screen freezes for a split second and the frame rate drops, then it catches right back up and won't do it again ever in that same spot. Does that make any sense? An example would be loading Mario kart wii when you load Luigi circuit when it pans the track before you start it freezes and drops the frame rate and then immediately catches back up. Mario sunshine also does the same type of thing. Is there something I'm missing? It seems like once it loads that section of the game one time even if I turn it off and back on again it won't ever jitter in the same spot.
Dolphin does that in general. It happens because of shader compilation. Dolphin stores all shaders that already have been compiled to a cache, so each graphical effect (shader) will only cause stuttering once (until you change Dolphin version, GPU or GPU driver).
(11-14-2016, 04:03 AM)Slottedpig Wrote: One this is running smoothly I'll be donating to the project just as I have to the other emulation projects that I deal with.
We're not accepting donations.

