I think it's a personal preference and based on specific situations.
Most of my games works perfect with D3D9 and that's why I only use that because as said it's stable and fast.
Some games however might require D3D11 or OpenGL.
Some users due to OS situation is stuck with OpenGL and maybe OpenCL??
Most of my games works perfect with D3D9 and that's why I only use that because as said it's stable and fast.
Some games however might require D3D11 or OpenGL.
Some users due to OS situation is stuck with OpenGL and maybe OpenCL??