Not that I'm disagreeing but just curious why tools like CPU-Z would display the channel # as dual/triple if it there's no such thing. Tools like this seem to be standard and could readily disregard the information if it weren't relevant. But this seems to be getting us off topic, and I assume the point is that the RAM is not the issue here.
I've turned hyperthreading off as I assumed fewer faster threads would be best for dolphin. Another thing I've noticed is that ticking "OpenMP Texture Decoder" results in a significant drop in fps, when I would think it would do the opposite if my processor isn't being maxed out. Thanks again for all replies.
I've turned hyperthreading off as I assumed fewer faster threads would be best for dolphin. Another thing I've noticed is that ticking "OpenMP Texture Decoder" results in a significant drop in fps, when I would think it would do the opposite if my processor isn't being maxed out. Thanks again for all replies.
