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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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What makes it so that Dual core doesnt work on Netplay?
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What makes it so that Dual core doesnt work on Netplay?
10-08-2013, 09:38 AM
#1
thereanimetor Offline
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Im not having a issue or anything im just curious..what makes it so that Dual core Desyncs/ruins Netplay? Im no emulator expert but i only ask because when i have dual core on everything works! Without a hitch in fact its perfect! But without it things can be iffy sometimes..so im just curious as to what causes it to break? Unless..theres a work around/build that you guys know of that allows dual core because..THAT! WOULD BE AWESOME!
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10-08-2013, 09:49 AM
#2
DJBarry004 Offline
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Precisely because it´s Dual-Core mode, sometimes things often tend to desync (like Netplay).

Devs (and everyone here) recommend to always disable Dual-Core mode to experiment more stability when in Multi-Player (things have less trends to be desynced since it´s only managed by a single core).
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10-08-2013, 09:59 AM
#3
NaturalViolence Offline
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More threads = more things to keep in sync
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10-08-2013, 10:08 AM (This post was last modified: 10-08-2013, 10:09 AM by Invader.)
#4
Invader Offline
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There is actually an experimental dual core netplay branch.
https://dolphin-emu.org/download/list/dc-netplay/1/

It doesn't work with all games and breaks netplay for some games. Details on that here:
http://code.google.com/p/dolphin-emu/issues/detail?id=6704
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10-08-2013, 10:41 AM
#5
thereanimetor Offline
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(10-08-2013, 10:08 AM)Invader Wrote: There is actually an experimental dual core netplay branch.
https://dolphin-emu.org/download/list/dc-netplay/1/

It doesn't work with all games and breaks netplay for some games. Details on that here:
http://code.google.com/p/dolphin-emu/issues/detail?id=6704
Well from the look of that thread and what that guy says it seems to be progressing very well! He said " It works in about half of my GC games, most of my Wii games, and no Virtual Console games. Notably, it breaks Kirby Air Ride, which syncs without the branch by luck. Otherwise, the games that don't work can still be played in Single Core so there isn't really a problem with it. The games that don't support Dualcore Netplay usually freeze at startup, but a few actually go in game before eventually dying" So i mean that seems like a great sign and big change and im DEF gonna follow this branch! Beause Dolphin works Beautifully with dual core on and to have it work in netplay would be a dream come true <3
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10-08-2013, 07:34 PM
#6
GenlaicSown Offline
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I've had slightly different results than he did. I played Kirby Air Ride for about a half hour just fine using the dc-netplay branch.
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10-09-2013, 04:12 AM
#7
thereanimetor Offline
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(10-08-2013, 07:34 PM)GenlaicSown Wrote: I've had slightly different results than he did. I played Kirby Air Ride for about a half hour just fine using the dc-netplay branch.
Really? i cant even figure out how to host it cx the latest version just says connect to netplay and gives me the option to join someone! but not the option to host :o...
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