I just ran the game with each back-end and although there a couple of graphical glitches as the save file loads, D3D12 does not crash. However, it runs the game as slowly as molasses at about 40% of D3D11. With D3D11, the game runs comfortably above 60FPS.
The system specs in my signature are current and my emulation settings are below:
Ishiiruka v780
3x IR
4x MSAA
16x AF
PP Lighting
Full Async Shader Compilation
Custom HD textures in DDS format (prefetched)
Borderless fullscreen with no vync
60FPS Patch
AR Code: widescreen heat wave fix
Widescreen hack
Double Video Rate hack
The system specs in my signature are current and my emulation settings are below:
Ishiiruka v780
3x IR
4x MSAA
16x AF
PP Lighting
Full Async Shader Compilation
Custom HD textures in DDS format (prefetched)
Borderless fullscreen with no vync
60FPS Patch
AR Code: widescreen heat wave fix
Widescreen hack
Double Video Rate hack
Windows 10 Pro x64 | i7-9700K @ 4.6-5.0GHz | MSI Z370 Gaming Plus | MSI RX 5700 8GB Factory-OC | 16 GB DDR4-3000
