You should try it out. I use D3D12 all the time. There seems to be no downsides for me so far compared to D3D11. In fact Paper Mario: The Thousand-Yoor Door works even faster and better with D3D12 than with D3D11. D3D11 simply does not like bounding boxes, at least... for NVidia users such as me. The label still states that D3D12 is experimental, which is mostly likely because it is still fairly new. I am actually suprised that D3D12 works so smoothly while it is still fairly new.
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What is the general state of DX12 in Dolphin?
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