I had assumed auto (multiple of 640x528) would just select the appropriate resolution for your performance level (1x, 2x, etc) and nothing more. In some games that's exactly what happens, but in others I notice a difference between auto and the preset resolution options, both in terms of picture quality and performance.
For instance, in Skyward Sword auto leads to a frame rate and visual quality distinctly different than either the 3x or 4x settings, falling somewhere between the two (effectively 3.5x). Can someone explain to me how this setting works, and why it provides a different result than just selecting a set resolution from the list?
For instance, in Skyward Sword auto leads to a frame rate and visual quality distinctly different than either the 3x or 4x settings, falling somewhere between the two (effectively 3.5x). Can someone explain to me how this setting works, and why it provides a different result than just selecting a set resolution from the list?