@KHg8m3r: My drivers are up to date. A note there is that if I don´t have latest VC++ (which is 2013), that build wouldn´t even open. Other thing is that I was precisely using OGL when I saw all that mess. And I do have latest DX installed (the issue doesn´t happen in D3D11 after all). Neither I have crashes...
@RachelB: Will do that as soon as I have time.
@RachelB: Will do that as soon as I have time.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
