Which one is better? OpenGL or D3D 12?
My specs :
RAM : 4 GB
CPU : Intel Core i5 5200U 2.2 GHz
GPU : NVDIA GeForce 930M 2GB.
My specs :
RAM : 4 GB
CPU : Intel Core i5 5200U 2.2 GHz
GPU : NVDIA GeForce 930M 2GB.
What graphics backend should I use?
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08-15-2017, 08:06 PM
Which one is better? OpenGL or D3D 12?
My specs : RAM : 4 GB CPU : Intel Core i5 5200U 2.2 GHz GPU : NVDIA GeForce 930M 2GB. (08-15-2017, 08:06 PM)BoCoi144 Wrote: Which one is better? OpenGL or D3D 12? D3D12 is long gone already on the development builds. I guess Dolphin 5.0 still supports D3D12? And well... Dolphin 5.0 is still official... So yeah... 08-16-2017, 01:56 AM
Use the latest development build
Set the graphics backend to Direct3D 11 In Enhancements, set Ubershaders to Hybrid In Enhancements, set your Internal resolution to whatever is the closest to your display Touch nothing else in graphics config.
For my laptop which is a slow 1050ti with i7 7700k I use [removed] with D3D12...can easily play games at 4k internal res for all GC games. For Wii games have to drop it to 1080p. Dev builds are great but struggles on my laptop for some reason yet in my desktop with titan x it just blazes through.
08-16-2017, 11:36 AM
do not recommend unsupported forks outside of the fork's thread. It makes it a support nightmare.
Thanks. |
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