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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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What graphics backend should I use?
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What graphics backend should I use?
08-15-2017, 08:06 PM
#1
BoCoi144 Offline
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Which one is better? OpenGL or D3D 12?
My specs :
RAM : 4 GB
CPU : Intel Core i5 5200U 2.2 GHz
GPU : NVDIA GeForce 930M 2GB.
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08-16-2017, 12:14 AM (This post was last modified: 08-16-2017, 12:15 AM by Admentus.)
#2
Admentus Offline
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(08-15-2017, 08:06 PM)BoCoi144 Wrote: Which one is better? OpenGL or D3D 12?
My specs :
RAM : 4 GB
CPU : Intel Core i5 5200U 2.2 GHz
GPU : NVDIA GeForce 930M 2GB.

D3D12 is long gone already on the development builds. I guess Dolphin 5.0 still supports D3D12? And well... Dolphin 5.0 is still official... So yeah...
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08-16-2017, 01:56 AM
#3
Helios Offline
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Use the latest development build

Set the graphics backend to Direct3D 11

In Enhancements, set Ubershaders to Hybrid

In Enhancements, set your Internal resolution to whatever is the closest to your display

Touch nothing else in graphics config.
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08-16-2017, 11:25 AM (This post was last modified: 08-16-2017, 01:06 PM by MayImilae.)
#4
az4u Offline
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For my laptop which is a slow 1050ti with i7 7700k I use [removed] with D3D12...can easily play games at 4k internal res for all GC games. For Wii games have to drop it to 1080p. Dev builds are great but struggles on my laptop for some reason yet in my desktop with titan x it just blazes through.
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08-16-2017, 11:36 AM
#5
Helios Offline
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do not recommend unsupported forks outside of the fork's thread. It makes it a support nightmare.

Thanks.
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08-16-2017, 03:07 PM
#6
az4u Offline
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Apologies Helios...noted for future reference.
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