(04-08-2015, 03:47 AM)bomblord Wrote: What about pre-compiled shaders? I would be willing to play through a few games and then upload my shader cache. Get enough people and you could have shader packs that people could download. How big do the shader caches typically run? If their not too big you could download them when it detects said game in your library similar to how it downloads a picture that represents the game.The compiled shaders are different not only between games but also between Dolphin versions, graphics cards and graphics backends. A shader pack would be useful for so few people that it's not worthwhile. (Also, the pictures for the games are not downloaded.)
Thread Rating:
|
What exactly causes shader cache stuttering?
|
|
04-08-2015, 03:57 AM
|
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)
