• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 601 602 603 604 605 ... 1198 Next »

What does PPC-FP branch do?
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
What does PPC-FP branch do?
12-18-2013, 09:52 AM (This post was last modified: 12-18-2013, 09:56 AM by neobrain.)
#6
neobrain Offline
"Wow, I made my code 1000x faster! That means I can make it 2048x slower now!"
**********
Developers (Some Administrators and Super Moderators)
Posts: 3,208
Threads: 50
Joined: Jun 2009
Who is that "we" that you're talking about?

EDIT: Well ok, JMC wasn't sure so I'll just say this more clearly: It's very likely that the previous code was just completely broken and worked by accident. We have a floating point test suite and Dolphin currently fails 20-30% of the tests (even though the test suite really is not all that extensive). So basically to exaggerate a bit to show the point, we now have 95% broken code instead of 99%, and some games apparently want us to be either completely accurate or completely broken, and they'll get confused otherwise.
My blog
Me on Twitter
My wishlist on Amazon.de
Find
Reply
« Next Oldest | Next Newest »


Messages In This Thread
What does PPC-FP branch do? - drhycodan - 12-18-2013, 06:53 AM
RE: What does PPC-FP branch do? - JMC47 - 12-18-2013, 06:57 AM
RE: What does PPC-FP branch do? - drhycodan - 12-18-2013, 07:08 AM
RE: What does PPC-FP branch do? - pauldacheez - 12-18-2013, 08:37 AM
RE: What does PPC-FP branch do? - drhycodan - 12-18-2013, 09:43 AM
RE: What does PPC-FP branch do? - neobrain - 12-18-2013, 09:52 AM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode