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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Hardware v
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What are the optimal settings for a high-end machine?
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What are the optimal settings for a high-end machine?
06-20-2013, 06:48 PM
#1
Buttsubushi
Unregistered
 
Rainbow 
My specs for my desktop should be in my signature, and I have no trouble running Dolphin 3.5 at stock.

I just want to know what settings you guys use for your high-end desktops (and notebooks if they can be considered high-end).
I plan on making lets plays/streams/machinima with OpenBroadcaster. I'm trying to get the best results for this by maxing-out settings that make a difference in terms of quality, without any speeding up/down, or anything else undesired.

I only play Super Smash Bros Brawl.

My current settings for Dolphin:


General
Dual Core: Yes
Idle skip: Yes
Framelimit: 60 Limit: Yes
CPU Emu Engine: Jit Recompiler
Lock Threads: No
Force NTSC-J: No

Audio Engine: HLE (other two stuff up)
LLE thread: No
Dump Audio: No
Audio Backend: Xaudio2
Sample rate: 48000


Graphics
Backend: Direct3d11
Fullsreen res: 1366x768 (my monitor's max res)
V-Sync: NO
Fullscreen: Yes

Internal Resolution: 4x Native (2560x2112)
AA: NO
Anisotropic Filter: 16x (Thanks to admin89)
Scaled EFB Copy: Yes
Force Texture Filt: Yes
Per-Pixel Light: No

Skip EFB CPU: No
EFB: Enable=>Texture
Texture Acc: (Middle)
Ext Frame Buff: Disable
Cache Display: No
Per-Pixel Depth: Disable
OpenCL Texture Dec: No
Fog: Enabled
Skip dest alpha: No
Openmp texture dec: Yes

Free look: Yes

So what to you guys recommend I change?
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06-20-2013, 07:01 PM
#2
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
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Posts: 6,889
Threads: 127
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Anisotropic Filter : 16x
Most GPU can do this , even Intel HD graphic 1st gen
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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06-20-2013, 08:28 PM
#3
Buttsubushi
Unregistered
 
(06-20-2013, 07:01 PM)admin89 Wrote: Anisotropic Filter : 16x
Most GPU can do this , even Intel HD graphic 1st gen
Thanks mate I'll add this to the list and try it out.
I did some further research, and Linus a great video explaining it:
http://www.youtube.com/watch?v=IzeJlBomZ_s
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06-20-2013, 09:15 PM
#4
Garteal Offline
「Lab Mem. 004」
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Posts: 2,095
Threads: 24
Joined: Aug 2011
Disable these.
Quote:Dump textures: Yes
Dump EFB target: Yes

You can also set texture accuracy to fast as that shouldn't cause any issues with this game.
Last but not least, you can set the DSP Audio Engine to LLE for better sound (accuracy) at the cost of performance.
You can also try the latest development builds which distributes the reverse engineered roms for LLE, has improvements on HLE and has some new options.
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06-20-2013, 09:16 PM
#5
rpglord Offline
Posting Freak
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Posts: 816
Threads: 14
Joined: Sep 2009
You could also change to dx9, it's faster for some games, however I dont know exactly for Super Smash Bros Brawl.
I guess try it and see if you get any speedup ?
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06-21-2013, 01:45 AM
#6
Shonumi Offline
Linux User/Tester
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Posts: 6,502
Threads: 55
Joined: Dec 2011
IIRC, Dump EFB Target is currently broken anyway :p
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