Guys,
first of all, I would like to thank you for all the hard effort and sweat that was spent making Dolphin what it is. However, I would like to point out something (which you probably already saw in two previous posts):
You see, images are a part of our life. We're surrounded by them, and they have the power to draw our attention. But it is sound that is able to catch the heart. In fact, while images impress, sound can affect us physically - a high-pitched sound can damage ears, and believe it or not, when a microwave works, it doesn't work by generating it directly - it emits a sound that resonates with water, making it boil and cook your food. It can affect the rhythm of our very hearts, making us feel peace, fear... - or even both!
Although video compatibility is amazing, I don't see much progress when it comes to sound – particularly to the LLE plugin, the one that should produce the most accurate output. In fact, I don't see much progress there the last stable version. Correct me if I am wrong.
Obviously you have no obligation to answer me, but I would be very happy if you would – why don't I see much progress getting sound to work? What is the point to play a game, only to see it, but not to hear its atmosphere?
By the way, I would like to thanks those that worked in their hacks to improve the situation. But I think it would be great if things were worked out in the real build - of course, it is just my opinion. I don't claim it is as an absolute truth.
first of all, I would like to thank you for all the hard effort and sweat that was spent making Dolphin what it is. However, I would like to point out something (which you probably already saw in two previous posts):
You see, images are a part of our life. We're surrounded by them, and they have the power to draw our attention. But it is sound that is able to catch the heart. In fact, while images impress, sound can affect us physically - a high-pitched sound can damage ears, and believe it or not, when a microwave works, it doesn't work by generating it directly - it emits a sound that resonates with water, making it boil and cook your food. It can affect the rhythm of our very hearts, making us feel peace, fear... - or even both!
Although video compatibility is amazing, I don't see much progress when it comes to sound – particularly to the LLE plugin, the one that should produce the most accurate output. In fact, I don't see much progress there the last stable version. Correct me if I am wrong.
Obviously you have no obligation to answer me, but I would be very happy if you would – why don't I see much progress getting sound to work? What is the point to play a game, only to see it, but not to hear its atmosphere?
By the way, I would like to thanks those that worked in their hacks to improve the situation. But I think it would be great if things were worked out in the real build - of course, it is just my opinion. I don't claim it is as an absolute truth.