I've been working on this game recently: http://wiki.dolphin-emu.org/index.php?ti...olution_II
First off, it's amazing how the games of an entire system can be emulated to near-perfect levels.
However, I'm getting some bugs with this game. First off, there is major offsyncness in both HLE and LLE. It can be fixed for sure in HLE by adjusting the timing in the game's options, but it can't be fixed like that in LLE with the unofficial ROM and I'm not sure of a way in Dolphin (I used 3.5-1088 for this testing) to adjust it. Tried latency adjustment, but it just introduced crackling and still didn't fix the problem. If this was just Wind Waker or NSMB, it wouldn't be that big of a deal, but it's not. It's a timing-based game, so the sync should be as perfect as possible.
Another issue is an arrow drift problem that occurs with HLE. The arrows will gradually desync from the audio. This is fixed by using LLE, but then the problems above occur.
Specs:
CPU: Intel i5 Ivy Bridge 3570K (clocked at 3.4 GHz)
RAM: G.SKILL Sniper Series 8GB (2 x 4GB) DDR3 1866 RAM
Motherboard: ASRock Z77 Extreme4
Video Card: HIS H687F1G2M Radeon HD 6870
SSD: OCZ Agility 3 120GB
HDD: Maxtor 320GB
OS: Windows 7
I use onboard sound.
Anyone have any suggestions? Anyone want to try it out themselves?
If you do test it, then don't play A Year Without Rain. It is offsync even on an unmodified Wii.
First off, it's amazing how the games of an entire system can be emulated to near-perfect levels.
However, I'm getting some bugs with this game. First off, there is major offsyncness in both HLE and LLE. It can be fixed for sure in HLE by adjusting the timing in the game's options, but it can't be fixed like that in LLE with the unofficial ROM and I'm not sure of a way in Dolphin (I used 3.5-1088 for this testing) to adjust it. Tried latency adjustment, but it just introduced crackling and still didn't fix the problem. If this was just Wind Waker or NSMB, it wouldn't be that big of a deal, but it's not. It's a timing-based game, so the sync should be as perfect as possible.
Another issue is an arrow drift problem that occurs with HLE. The arrows will gradually desync from the audio. This is fixed by using LLE, but then the problems above occur.
Specs:
CPU: Intel i5 Ivy Bridge 3570K (clocked at 3.4 GHz)
RAM: G.SKILL Sniper Series 8GB (2 x 4GB) DDR3 1866 RAM
Motherboard: ASRock Z77 Extreme4
Video Card: HIS H687F1G2M Radeon HD 6870
SSD: OCZ Agility 3 120GB
HDD: Maxtor 320GB
OS: Windows 7
I use onboard sound.
Anyone have any suggestions? Anyone want to try it out themselves?
If you do test it, then don't play A Year Without Rain. It is offsync even on an unmodified Wii.
Specs:
CPU: Intel i5 Ivy Bridge 3570K (clocked at 3.4 GHz)
RAM: G.SKILL Sniper Series 8GB (2 x 4GB) DDR3 1866 RAM
Motherboard: ASRock Z77 Extreme4
Video Card: HIS H687F1G2M Radeon HD 6870
SSD: OCZ Agility 3 120GB
HDD: Maxtor 320GB
OS: Windows 7
CPU: Intel i5 Ivy Bridge 3570K (clocked at 3.4 GHz)
RAM: G.SKILL Sniper Series 8GB (2 x 4GB) DDR3 1866 RAM
Motherboard: ASRock Z77 Extreme4
Video Card: HIS H687F1G2M Radeon HD 6870
SSD: OCZ Agility 3 120GB
HDD: Maxtor 320GB
OS: Windows 7