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Weird saving problem with Final Fantasy Crystal Chronicles since 4.0-8131
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Weird saving problem with Final Fantasy Crystal Chronicles since 4.0-8131
11-10-2015, 03:30 AM
#1
Korados Offline
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Posts: 108
Threads: 38
Joined: Dec 2012
Hello,

I wanted to tell you about a weird issue I have since 4.0-8131. When I try to save in Final Fantasy Crystal Chronicles, the screen shows
that the game was saved and also the overlay informs me about this. However, when I exit the game and try to load the save, it's back to how
it was before I have saved. Mysteriously, when I load this save and afterwards try to save again, the screen shows me the save I created
earlier. I looked into the memory card manager and it says that I have two saves of FFCC on the memory card. When I delete one
and enter the game, it says that no save is available at all.

I don't have this problem on 4.0-8127. Could it somehow be related to the overlay changes in 4.0-8131?

Furthermore, on the recent dev builds, I get the error message "Memory stride is too small". When I click on no, Dolphin crashes
but when I click on yes, the game runs flawlessly. Is this an error to be worried about?
These are the specs of my newest laptop:

XMG Pro 17
Windows 10 x64
Intel Core i7-9750H @ 2.60 GHz (4.50 GHz Turbo Boost)
NVidia GeForce RTX 2070 @ 8GB
32 GB RAM DDR4
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Weird saving problem with Final Fantasy Crystal Chronicles since 4.0-8131 - Korados - 11-10-2015, 03:30 AM
RE: Weird saving problem with Final Fantasy Crystal Chronicles since 4.0-8131 - HotLilGamerGirl - 08-09-2017, 02:14 PM
RE: Weird saving problem with Final Fantasy Crystal Chronicles since 4.0-8131 - MayImilae - 08-09-2017, 03:26 PM

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