When I run games (I've tried Mario Kart Double Dash, LoZ TP "GC") on one of the later revisions of Dolphin, using the DirectX9-plugin gives some weird graphics, just take a look at the picture in the link. When I run it in Open GL however it looks right but runs slower. I have an ancient graphics-card, the ATI Radeon x1900, but it is DirectX9 compatible. I do not have the same problems on my laptop.
In MK it looks like this:
http://img227.imageshack.us/i/dolphinmk.png/
In Zelda the characters have way to much bloom on.
So I'm of course wondering if there is a way to fix this problem, or if I'm just gonna have to go with OpenGL.
PS: My DirectX and Graphicscard-driver is up to date.
In MK it looks like this:
http://img227.imageshack.us/i/dolphinmk.png/
In Zelda the characters have way to much bloom on.
So I'm of course wondering if there is a way to fix this problem, or if I'm just gonna have to go with OpenGL.
PS: My DirectX and Graphicscard-driver is up to date.


Can't remember what build I first noticed it on, but according to my list of latest downloads, r6678 had it, as did r6723 and my current build is r6728 which also has it. Will try out the latest one as soon as it's done compiling. I got my first revision of dolphin for my desktop late december, around 15-20 I think, incase that helps. (sorry for the late reply, I'm usually quick on these kind of things...)