According to the description, you should change the value of the setting anywhere from 0 to 1000 if you get lots of "FIFO overflow errors". Now call me dense but I have no idea what this means.
Now, before making the post I went ahead and changed the value on Lectrodes r6416, I tested Monster Hunter Tri with a value of 1 and holy shit what a change, a jump of 20fps+. I haven't been able to test with the rest of my games, but I plan to later today. Also I've noticed this option has been removed from current revisions.
I have already searched for a detailed explanation of the setting, meaning, what does it exactly do, but no luck, I refuse to believe such a convenient option that gives me 20fps+ on a game comes without its flaws, the world of programming is not that nice.
Thank you in advance.
Now, before making the post I went ahead and changed the value on Lectrodes r6416, I tested Monster Hunter Tri with a value of 1 and holy shit what a change, a jump of 20fps+. I haven't been able to test with the rest of my games, but I plan to later today. Also I've noticed this option has been removed from current revisions.
I have already searched for a detailed explanation of the setting, meaning, what does it exactly do, but no luck, I refuse to believe such a convenient option that gives me 20fps+ on a game comes without its flaws, the world of programming is not that nice.
Thank you in advance.
AMD Phenom II X6 1055T @2.80GHz
NVIDIA GeForce GTX 460
Windows 7 Ultimate x64
4GB DDR3 1600MHz
NVIDIA GeForce GTX 460
Windows 7 Ultimate x64
4GB DDR3 1600MHz