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Vulkan crashes when GPU Texture Decoding turned on
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Vulkan crashes when GPU Texture Decoding turned on
10-17-2018, 11:14 PM (This post was last modified: 10-17-2018, 11:16 PM by Chris Highwind. Edit Reason: Specify Android version )
#1
Chris Highwind Offline
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So I decided to play some Wind Waker after generally playing either Twilight Princess or Spyro: A Hero's Tail due to the latter two working the best. However, one of the recommended settings for WW was to turn GPU Texture Decoding on, which when ticked and the GPU set to Vulkan, results in the attached messages:

   

   

   

Dolphin 5.0-8909 Android
Samsung Galaxy S9+ Snapdragon 845
Android 8.0 Oreo
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10-17-2018, 11:24 PM
#2
JosJuice Offline
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In fact, turning GPU Texture Decoding off is recommended for Wind Waker. (Unless you're using native internal resolution, in which case it doesn't matter.)
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10-20-2018, 11:24 PM
#3
zmaximum Offline
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It's not just windwaker,Vulkan doesn't load on a lot of games since the last few updates(when you have gpu decoding turned on),ended up going back to opengl
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