Hello, I am running a Galaxy S8 on latest Pie with updated Mali drivers. I tried using OpenGL and Vulkan with Mutlithreading and it appear that Vulkan have WAY better performances (+20fps) than OpenGL. It is normal ? Is there anything to do on Exynos CPU for OpenGL to work correctly ?
Also I noticed that "enabling Skip EFB Access from CPU" increase my performance by around 20 fps ! But I can't use the in-game IR. Is there any way to use this option and keep IR support ?
Thanks
Also I noticed that "enabling Skip EFB Access from CPU" increase my performance by around 20 fps ! But I can't use the in-game IR. Is there any way to use this option and keep IR support ?
Thanks