In the Vulkan back-end, (running AMD driver version 23.7.2), most games seem broken.
In Mario Golf: Toadstool tour, for example, after the intro screen, the movable objects on the start screen aren't even there, though you can clearly hear the audio and button selections working. Launch any game and the issues are similar w/Vulkan - Mario Galaxy, etc. None of the interactive elements of the games really show up, rendering is messed up across the board.
Here's a screenshot, only the game's background is rendered:
None of the interactive or moving elements show up. Going beyond the start/intro screens often results in a black screen...audio present, gamepad buttons are working, but the graphical rendering is not.
By comparison, here's the same screen under D3D12 - no problems as you can see:
D3D11/12 etc seem fine. Vulkan is the only back-end plagued by this issue. Didn't notice this problem until today. The only recent change was updating my AMD Radeon drivers, so I'm assuming the new drivers could be the cause, not 100% sure though because I run Dolphin sporadically. AMD has updated the Vulkan API and drivers in the past couple of Radeon driver updates.
Seems to affect all of the recent Dolphin Dev builds, I've reverted as far back as 5.0-19798 (using a portable Dolphin instance) and the issue occurs with that version, as well as in the latest version, 5.0-19836.
Anyone else noticing these issues in Vulkan? Didn't want to submit this as an issue until others have confirmed it's not just a simple config problem (or perhaps this issue is already known).
PC Specs:
AMD 5950X CPU
AMD RX6900XT GPU
64GB RAM
Windows 11 Pro
AMD 23.7.2 GPU drivers
In Mario Golf: Toadstool tour, for example, after the intro screen, the movable objects on the start screen aren't even there, though you can clearly hear the audio and button selections working. Launch any game and the issues are similar w/Vulkan - Mario Galaxy, etc. None of the interactive elements of the games really show up, rendering is messed up across the board.
Here's a screenshot, only the game's background is rendered:
None of the interactive or moving elements show up. Going beyond the start/intro screens often results in a black screen...audio present, gamepad buttons are working, but the graphical rendering is not.
By comparison, here's the same screen under D3D12 - no problems as you can see:
D3D11/12 etc seem fine. Vulkan is the only back-end plagued by this issue. Didn't notice this problem until today. The only recent change was updating my AMD Radeon drivers, so I'm assuming the new drivers could be the cause, not 100% sure though because I run Dolphin sporadically. AMD has updated the Vulkan API and drivers in the past couple of Radeon driver updates.
Seems to affect all of the recent Dolphin Dev builds, I've reverted as far back as 5.0-19798 (using a portable Dolphin instance) and the issue occurs with that version, as well as in the latest version, 5.0-19836.
Anyone else noticing these issues in Vulkan? Didn't want to submit this as an issue until others have confirmed it's not just a simple config problem (or perhaps this issue is already known).
PC Specs:
AMD 5950X CPU
AMD RX6900XT GPU
64GB RAM
Windows 11 Pro
AMD 23.7.2 GPU drivers