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Visual glitch (Can't see into distance) in Kirby Air Ride
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Visual glitch (Can't see into distance) in Kirby Air Ride
11-21-2009, 10:43 PM (This post was last modified: 11-21-2009, 10:44 PM by uranutan.)
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uranutan Offline
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I can get Kirby Air Ride to run fine at a good speed, but if I don't use wireframe mode I can't see anything more than a few feet in front of my character. Any way to fix this? The only other game I've played on this is Wind Waker and that didn't have this problem (though the framerate did blow.)

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11-21-2009, 10:58 PM (This post was last modified: 11-21-2009, 10:58 PM by nosound97.)
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nosound97 Offline
Cheetahmen on the N64 D:
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Post your PC specs and Dolphin settings you use
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11-21-2009, 11:12 PM (This post was last modified: 11-22-2009, 08:25 AM by uranutan.)
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uranutan Offline
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Sure.
Specs:Intel Core 2 Duo e6400 (2.13 ghz)
2 gb RAM
Nvidia 9500GT

Settings:
(The problem persists even if I lower the resolution back to native and turn off AA/AF, by the way.)


EDIT: Solved the problem by upgrading to SVN 4597.


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