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Visual difference between d3d9 and d3d11 backend
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Visual difference between d3d9 and d3d11 backend
02-12-2013, 09:06 AM (This post was last modified: 02-12-2013, 09:07 AM by NaturalViolence.)
#31
NaturalViolence Offline
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neobrain Wrote:... which happen to be the same naming conventions that the whole D3D11 API uses.

Well it's stupid and there are no PC games that use it.
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06-04-2013, 03:20 AM
#32
domjam Offline
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for me open GL 3x native and 4xSSAA at 1920x1080 seems to look and perform alot better then the other options in my opinion.
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06-04-2013, 06:40 AM
#33
NaturalViolence Offline
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It's blurry as hell and runs like sludge on most graphics cards.

Your 7970 is a top of the line graphics card so it can handle it performance wise but it's still not going to look as good as d3d9 SSAA.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
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"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
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