Seems the video merge with shared configuration dialogs caused some issues.
- Slowdowns with EFB to Ram
- Defaults to using DX11 plugin even if DX9 plugin or OpenGL plugin is selected, opening the graphics configuration Window while playing will make it use the correct rendering backend.
- Safe Texture Cache and XFB is enabled by default even if disabled in the configuration, to fix it do the same thing as the above issue.
There may be other issues, but I've only noticed these so far and wanted to list them here for reference.
Found what was causing this issue. Skid's r6423 commit is causing the performance to be degraded with idle skipping disabled and EFB to Ram enabled.
- Slowdowns with EFB to Ram
- Defaults to using DX11 plugin even if DX9 plugin or OpenGL plugin is selected, opening the graphics configuration Window while playing will make it use the correct rendering backend.
- Safe Texture Cache and XFB is enabled by default even if disabled in the configuration, to fix it do the same thing as the above issue.
There may be other issues, but I've only noticed these so far and wanted to list them here for reference.
Quote:- Slowdowns with EFB to Ram
Found what was causing this issue. Skid's r6423 commit is causing the performance to be degraded with idle skipping disabled and EFB to Ram enabled.