Hey Serrated,
just like you I've wanted to play this game with my friends either over the net or locally. But the problem is that the linking feature does not really work with ffcc as of yet. You can connect multiple vba-m instances (even up to 4) to dolphin and you're able to control characters, but the connection between the emulators is really slow, sync is often lost, etc. (you can see for yourself https://www.youtube.com/watch?v=vyD9i1oPKIA )
The issue 3177 was posted September 2010 http://code.google.com/p/dolphin-emu/issues/detail?id=3177&start=400
very little has happened since then.
When running Zelda 4 Swords with 4 VBA-M instances and dolphin on my machine everything works flawlessly. But with ffcc I get about 50% speed with 2 players and 5 or 10% with 4 players. My PC is a little more powerful compared to yours, yet I have just the same problems. And netplay (via hamachi/tunngle) seems to make things even worse due to lag etc.
So I'm with you in this niche of players wanting to play this game in coop. But there's very little hope without a developer tackling the problem.
If there is someone willing to at least look at the issue. I would be glad to help testing.
It's a really good game but square buried the multiplayer by setting gba's as mandatory. It would be great if dolphin could achieve bringing the game to a headacheless multiplayer fun.
just like you I've wanted to play this game with my friends either over the net or locally. But the problem is that the linking feature does not really work with ffcc as of yet. You can connect multiple vba-m instances (even up to 4) to dolphin and you're able to control characters, but the connection between the emulators is really slow, sync is often lost, etc. (you can see for yourself https://www.youtube.com/watch?v=vyD9i1oPKIA )
The issue 3177 was posted September 2010 http://code.google.com/p/dolphin-emu/issues/detail?id=3177&start=400
very little has happened since then.
When running Zelda 4 Swords with 4 VBA-M instances and dolphin on my machine everything works flawlessly. But with ffcc I get about 50% speed with 2 players and 5 or 10% with 4 players. My PC is a little more powerful compared to yours, yet I have just the same problems. And netplay (via hamachi/tunngle) seems to make things even worse due to lag etc.
So I'm with you in this niche of players wanting to play this game in coop. But there's very little hope without a developer tackling the problem.
If there is someone willing to at least look at the issue. I would be glad to help testing.
It's a really good game but square buried the multiplayer by setting gba's as mandatory. It would be great if dolphin could achieve bringing the game to a headacheless multiplayer fun.