First off:
Nvidia 8800GT w/ 512mb
Intel Q6600 Quad Core
Windows 7 32bit
4gb Memory
First off when I try to run any game in Direct3D9 it gives me "unable to compile shaders" errors and normally crashes dolphin, this may be the root of all the problems but I'll continue. If I choose OpenGL, sometimes the game will run fantastic without any pauses, then other times the games will just refuse to play smoothly and it will go at a very slow FPS. Usually the problems happen after using the "Fix Item Hang" patch to get past cutscenes.
Any help would be fantastic. Thanks!
Nvidia 8800GT w/ 512mb
Intel Q6600 Quad Core
Windows 7 32bit
4gb Memory
First off when I try to run any game in Direct3D9 it gives me "unable to compile shaders" errors and normally crashes dolphin, this may be the root of all the problems but I'll continue. If I choose OpenGL, sometimes the game will run fantastic without any pauses, then other times the games will just refuse to play smoothly and it will go at a very slow FPS. Usually the problems happen after using the "Fix Item Hang" patch to get past cutscenes.
Any help would be fantastic. Thanks!