I realized you can difference two outputs from the profiler to find functions being called at a specific time. Sometimes this will lead to quickly finding the code you're looking for. I'm curious if anyone else does this or something similar? Is there an easier way than using the profiler? Does anyone else want to use this technique?
Here's a short guide if you don't know how to difference outputs:
I tested this in a few places, and it was able to quickly pull an animation timer function up. I also tried it with jumping a character and not moving otherwise, but there was too much output - I probably should have ran around for the reference. It seems quite useful in controllable cases.
Here's a short guide if you don't know how to difference outputs:
Guide: