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Using six-axis as motion control source
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Using six-axis as motion control source
04-21-2019, 06:50 AM
#7
mstreurman Offline
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(04-20-2019, 02:03 AM)Stip Wrote: hello everyone! 2 quick questions:

1- is there any way at all to use six-axis tech (the motion capture used on ps3 and ps4 controllers) to emulate the wiimote motion capture? even as using non-official dolphin builds or other software?

2- if there is not, anyone has an option configuration for playing zelda SS and metroid prime trilogy?

thanks

To answer 2:

Skyward Sword is a MotionPlus title, since there is no emulated MotionPlus you NEED to use a REAL WiiMote Plus (or a normal one with the MotionPlus attachment) a Bluetooth adapter (preferably one that works with passthrough since that seems, at least in my experience, much more stable) and a Wii (U) Sensor Bar (or something that emulates that like 2 candles next to your screen). There is no stable way around it, even though there is some sort of unofficial build that emulates the WiimotePlus that is far from ideal as it uses quite an old build which has some bugs concerning Skyward Sword which makes it very hard to complete, on top of that you need to do a lot of controller profile switching to get past some parts of the game (meaning alt-tabbing out of the game, changing your controller profile, alt-tabbing back into the game, doing the actions, alt-tabbing out, changing the profile back to the original one, continuing to play until this happens again like 2 minutes later)

For Metroid Prime Trilogy there are some perfectly fine controller schemes around if you Google around a bit but I personally prefer to play 1 and 2 on the GameCube as the Wii version doesn't really add all that much.

But if you are serious about emulating a Wii (and a Wii U) I can really recommend you get a Bluetooth adapter with passthrough support, a (wireless or USB Powered) Sensor Bar and a (1st party) WiimotePlus controller and Nunchuck you really won't regret it.
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Messages In This Thread
Using six-axis as motion control source - Stip - 04-20-2019, 02:03 AM
RE: Using six-axis as motion control source - Helios - 04-20-2019, 02:05 AM
RE: Using six-axis as motion control source - JMC47 - 04-20-2019, 02:35 AM
RE: Using six-axis as motion control source - mbc07 - 04-20-2019, 02:57 PM
RE: Using six-axis as motion control source - Stip - 04-21-2019, 05:22 AM
RE: Using six-axis as motion control source - Helios - 04-20-2019, 03:18 PM
RE: Using six-axis as motion control source - MCorgano - 04-26-2019, 08:04 PM
RE: Using six-axis as motion control source - mstreurman - 04-21-2019, 06:50 AM
RE: Using six-axis as motion control source - Pseudo2018-000 - 04-22-2019, 01:13 AM
RE: Using six-axis as motion control source - mikeyedi - 07-01-2019, 05:05 PM
RE: Using six-axis as motion control source - wanderer189 - 10-23-2019, 05:45 AM
RE: Using six-axis as motion control source - Miksel12 - 10-23-2019, 06:48 AM
RE: Using six-axis as motion control source - Giodude - 10-28-2019, 06:41 AM

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