You can actually access the accelerometer/gyro data of DualShock controllers, on Windows at least, by using patched versions of SCP DS3/DS4Windows. As far as I messed around, the motion data is then broadcast in network packets on 127.0.0.1 and that's used by plugins such as CemuHook for Cemu emulator. However, that's a non-standard way and given we dropped UDPWiimote due lack of maintenance I doubt something like that would get merged on Dolphin, especially as it would be an OS-specific thing.
Said that, however, OpenXR is a thing nowadays, it's cross-platform and open-source and should allow getting motion data from VR controllers. Maybe someday Dolphin get motion controller support through it, who knows...
Said that, however, OpenXR is a thing nowadays, it's cross-platform and open-source and should allow getting motion data from VR controllers. Maybe someday Dolphin get motion controller support through it, who knows...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
