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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Hardware v
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Using all ressources?
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Using all ressources?
03-29-2014, 01:51 PM
#12
NaturalViolence Offline
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Anti-Ultimate Wrote:But I think I heard something about disabling the 4 other cores so you make the FX go 4 Core. I don't think it speeds it up but in theory it should (Since 2 cores share one module and they fight over ressources).

If your OS is up to date this won't help. Win8/8.1 come ready right out of the box and vista/7 have both been updated to schedule the threads on alternating cores first so that resources aren't shared unless necessary.

pauldacheez Wrote:The common theory (or at least *my* crackpot theory) is that it's GPU processing latency and CPU/GPU memory transfer latency, not GPU processing throughput, that bottlenecks Dolphin.

Clock rate would impact gpu throughput and latency but not memory transfer latency. If the increased clockrate is helping (which it does) then one of those two has to be responsible for it. Latency being the more likely.
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Messages In This Thread
Using all ressources? - Xevailo - 03-27-2014, 02:38 AM
RE: Using all ressources? - cosmoruski - 03-27-2014, 04:03 AM
RE: Using all ressources? - Xevailo - 03-27-2014, 06:17 AM
RE: Using all ressources? - NaturalViolence - 03-27-2014, 05:14 AM
RE: Using all ressources? - KHg8m3r - 03-27-2014, 07:16 AM
RE: Using all ressources? - neobrain - 03-27-2014, 07:45 AM
RE: Using all ressources? - KHg8m3r - 03-28-2014, 01:25 AM
RE: Using all ressources? - cosmoruski - 03-27-2014, 07:30 AM
RE: Using all ressources? - NaturalViolence - 03-27-2014, 01:54 PM
RE: Using all ressources? - Anti-Ultimate - 03-27-2014, 03:46 PM
RE: Using all ressources? - pauldacheez - 03-28-2014, 02:00 AM
RE: Using all ressources? - NaturalViolence - 03-29-2014, 01:51 PM

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