
Hello everyone 
I have just installed Dolphin 4.0.1 and used the settings mentioned in your performance guide ( https://wiki.dolphin-emu.org/index.php?t...ance_guide ), and whilist Tales of Symphonia runs smooth, Time Splitters Future perfect and Metroid Prime tend to stutter when launched.
The thing is: The Measures on my second screen show, that Dolphin doesn't use the whole ressources my system provides.
The GPU-Clock stays at mere 500 MHz, and the load never goes above 30% (Both in D11 and OpenGL Mode). Also the CPU-cores used by Dolphin are at 85% at max.
I know that Dolphin can't use all cores but I wonder why the GPU-Load and -Clock aren't increased when the game doesn't run smoothly. Or do I have to choose different settings for my machine?
My system:
CPU: AMD FX-8350 @ 8 x 4.000 MHz (not Overclocked)
GPU: AMD/ATI Sapphire 7970 Vapor-X 3 GB @ up to 1.050 MHz (auto-clock but no OC)
RAM: 4 x 4 GB Corsair XMS3 DDR3 @ 1.333 MHz
All details: http://www.sysprofile.de/id175431
Thanks in advance,
Xevailo

I have just installed Dolphin 4.0.1 and used the settings mentioned in your performance guide ( https://wiki.dolphin-emu.org/index.php?t...ance_guide ), and whilist Tales of Symphonia runs smooth, Time Splitters Future perfect and Metroid Prime tend to stutter when launched.
The thing is: The Measures on my second screen show, that Dolphin doesn't use the whole ressources my system provides.
The GPU-Clock stays at mere 500 MHz, and the load never goes above 30% (Both in D11 and OpenGL Mode). Also the CPU-cores used by Dolphin are at 85% at max.
I know that Dolphin can't use all cores but I wonder why the GPU-Load and -Clock aren't increased when the game doesn't run smoothly. Or do I have to choose different settings for my machine?
My system:
CPU: AMD FX-8350 @ 8 x 4.000 MHz (not Overclocked)
GPU: AMD/ATI Sapphire 7970 Vapor-X 3 GB @ up to 1.050 MHz (auto-clock but no OC)
RAM: 4 x 4 GB Corsair XMS3 DDR3 @ 1.333 MHz
All details: http://www.sysprofile.de/id175431
Thanks in advance,
Xevailo