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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Use your smartphone as a Gamecube Controller
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Use your smartphone as a Gamecube Controller
02-25-2018, 05:08 AM
#1
hauxir
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A Project I started on a while back. It starts a simple HTTP/Websockets server that serves a HTML/WS client to send controls to Dolphin using unix pipes. Currently only supports OSX. It needs better Documentation and improvements but works pretty well:

https://github.com/hauxir/dolphin-mobile-gc-controller

If anyone is interested in using this, or better: help me improve it, please let me know.
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02-26-2018, 01:01 AM (This post was last modified: 02-26-2018, 01:02 AM by mstreurman.)
#2
mstreurman Offline
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(02-25-2018, 05:08 AM)hauxir Wrote: A Project I started on a while back. It starts a simple HTTP/Websockets server that serves a HTML/WS client to send controls to Dolphin using unix pipes. Currently only supports OSX. It needs better Documentation and improvements but works pretty well:

https://github.com/hauxir/dolphin-mobile-gc-controller

If anyone is interested in using this, or better: help me improve it, please let me know.

How is this different than any customizable "Use your Smartphone as a controller"-app?
Check my profile for up to date specs.
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02-26-2018, 04:14 AM
#3
hauxir
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(02-26-2018, 01:01 AM)mstreurman Wrote: How is this different than any customizable "Use your Smartphone as a controller"-app?

This one is specifically made for Dolphin/Gamecube and doesn't require any drivers.
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02-26-2018, 08:36 PM (This post was last modified: 02-26-2018, 09:00 PM by mstreurman.)
#4
mstreurman Offline
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(02-26-2018, 04:14 AM)hauxir Wrote: This one is specifically made for Dolphin/Gamecube and doesn't require any drivers.

You still need to install a "driver" in the form of a websocket on your computer so that your phone will be able to connect to the computer and start sending the inputs. 
The only interesting thing is that it looks like a GC controller with its real colourscheme, so that is something.

Does it support the Analog trigger press as well as the Digital Click press of the Trigger buttons? (L and R)
Otherwise it is unusable by games like Super Mario Sunshine since you will be unable to move when pressing R to shoot water or the Need for Speed games that use it as analog acceleration.

Is this an iOS only version or does it also support Android and Windows Phone? Does it work when I don't Jailbreak my iPhone?

P.S. I am not trying to bash you as a developer, I'm merely giving criticism on the usability of the app and trying to help you make it better and have other users of the app understand what it exactly is Smile I am no developer myself though so this is the only thing I can do to help you (I used to be a (Senior) IT-Trainer for IBM, my specialities were Usability, Security, Customer Service and Lotus/IBM Notes, and that was next to being a MCDST, MCITP Windows 7 Enterprise, MCITP Windows Server 2008 R2 and MCSA Windows 10) Also I have no Apple devices available right now to do some (bug)testing.
Check my profile for up to date specs.
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02-27-2018, 12:26 AM
#5
degasus Offline
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It will be funny to see the Wii version of it, including accelerometer Wink
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02-28-2018, 02:44 AM
#6
mstreurman Offline
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(02-27-2018, 12:26 AM)degasus Wrote: It will be funny to see the Wii version of it, including accelerometer Wink

Agreed, but isn't that what what UDPmote already does? That unoffical version of Dolphin that accepts gyro's/accelero from your phone?
Check my profile for up to date specs.
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