I was working on a binding profile for Mario Galaxy's rolling stages but found that the upright Wiimote option does not keep your Wiimote properly upright, and seems to be tilted backwards slightly. Because of this, the ball is always rolling backwards at a constant speed, and you need to fight against it to remain stationary. I recorded a video with only the forward tilt bound to demonstrate: https://puu.sh/BaiWA/011fed8385.mp4
Is there any way I could work around this in my control profile? I've tried setting a constant slight forward tilt, but if I do that, I can't move foward manually at all afterwards.
Is there any way I could work around this in my control profile? I've tried setting a constant slight forward tilt, but if I do that, I can't move foward manually at all afterwards.