Okay, I just tested out the game some more and found out that the melded iso (not running gecko) is using Brawl's physics but the characters appear to be like Project M's because the character files were altered, but not the actual game physics. Essentially, I'm playing Brawl with custom characters instead of actually using Project M.
Running Project M through gecko's boot.elf makes the game playable and work just as it should (like I said in previous post). The same issues remain, Wii Remote / Classic Controller Pro are not detected. To clarify things, I do not mean the emulated controllers aren't detected, its the ***REAL*** controls that aren't noticeable. The Wii Remote / Classic Controller Pro both work when going through Gecko (selecting launch game, exit, etc). As soon as the game launches, it stops working. Again, I'm also running into the issue of a save file is needed. This time, I noticed that when I decide to create a save file, it says that I do not have enough space. "There is not enough available space in Wii system memory. Create 128 blocks of free space either by moving data to an SD Card or deleting data in the Data Management screen." Shouldn't dolphin have the Wii system memory based off the hard drive?
There was a new issue that I experienced when I played the game. In BOTH versions, melded iso and Gecko launched, when I play Skyloft stage, the game begins lagging right away. When playing other stages, I experience 60 fps, 60 vps, and 100% speed, whereas on Skyloft, I have 34 FPS, 34 VPS, and 58% speed. I don't know if anyone else is experiencing lag when playing on Skyloft.
Running Project M through gecko's boot.elf makes the game playable and work just as it should (like I said in previous post). The same issues remain, Wii Remote / Classic Controller Pro are not detected. To clarify things, I do not mean the emulated controllers aren't detected, its the ***REAL*** controls that aren't noticeable. The Wii Remote / Classic Controller Pro both work when going through Gecko (selecting launch game, exit, etc). As soon as the game launches, it stops working. Again, I'm also running into the issue of a save file is needed. This time, I noticed that when I decide to create a save file, it says that I do not have enough space. "There is not enough available space in Wii system memory. Create 128 blocks of free space either by moving data to an SD Card or deleting data in the Data Management screen." Shouldn't dolphin have the Wii system memory based off the hard drive?
There was a new issue that I experienced when I played the game. In BOTH versions, melded iso and Gecko launched, when I play Skyloft stage, the game begins lagging right away. When playing other stages, I experience 60 fps, 60 vps, and 100% speed, whereas on Skyloft, I have 34 FPS, 34 VPS, and 58% speed. I don't know if anyone else is experiencing lag when playing on Skyloft.