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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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up to date with dolphin?
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up to date with dolphin?
03-21-2010, 09:20 AM
#1
hakunushi Offline
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Hello guys...

theres a long time i dont show up on the dolphin scene =(

last time i visited the svn it was on rev 3800 or so, now im getting the rev 5218

can anyone help me get up to date to everithing that has chenged since then... i mean , only the big changes and etc =P

see ya guys soon =)
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03-21-2010, 01:51 PM
#2
naroth Offline
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mmmm let me see...

- the shadercache thing, games no longer "lags", sometimes.
- they increased the speed and compatibilty by alot.
- emulated wiimote and nunchuck makes games like new mario bros wii playable without a real wiimote and nunchuck
- u can use a real wiimote now.
- the work on the D3D9 plugin was the OMG! of last year.

and alot more but i cant remmember XD
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03-21-2010, 02:05 PM
#3
thaCASHdude Offline
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waaayyyy too many changes.....
one thing is for sure - dolphin has improved ALOT.
Don't let tha name fool you... I'm not rich... yet... Tongue
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03-21-2010, 02:58 PM
#4
hakunushi Offline
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well ive tested everything... i can tell i still think the gl plugin is better, i got way better gfx on brawl, even tho new super mario bros runed better on dx plugin but only with a lower resolution like 1280x720

the sound got lot better it doesnt stops anymore randonly.

the emulator still suffers bad with frame buffer issues, so zelda still slow, and resident evil remake still got that problem with the candlesticks, so the game runs slow everytime u got some fb animation on the scenario

zelda has sound effects now with HLE...

conecting real wiimotes was always possible.... but now i can connect 4 wiimotes.... awesome

fatal frame 4 is fixed.... niiice.... never saw fatal frame 4 i high resolutions.... wii resolution sucks

wiimote emulation is perfect now, u actualy got the movements emulated

the emultor now uses 100% of my processor and many games that runed slow even without using all my processor power now runs ok

resident evil umbrela cronicles is fixed, the dialogs now plays properly and the game doesnt hungs anymore waitng for the dialog line, so other games wich used to hung due to this issue may also be fixed.

mario party 7 flickering is fixed , game is playable now

metroid still crashes

smash bos brawl rocks now.... anyway a lot improved really lot =)

nice devs =)
[Image: locke.jpg]

GA ep43 ds3l
C2Q 8400 3200 MHz
4gb DDR2 800 patriot
Geforce gtx 560 2gb
Sata II 1,5 TB
Windows 7 64

Dell
Core i7 3612qm 2.10 mhz
8gb ddr3 800 samsung
1tb sata2 hd
geforce gtx 630m
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03-22-2010, 04:05 AM (This post was last modified: 03-22-2010, 04:06 AM by GodRays.)
#5
GodRays Offline
"Playable" ... rrright.
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(03-21-2010, 02:58 PM)hakunushi Wrote: and resident evil remake still got that problem with the candlesticks, so the game runs slow everytime u got some fb animation on the scenario

Screenshots ? I haven't noticed any glitches. Also, the D3d plugin is way better.
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