I updated Dolphin from r 6581 to r6587 not long ago and noticed unstable framerates with GCN games (tested on "Luigi's Mansion" and "Mario Kart: Double Dash").
With r 6581 I got around 30 FPS and normal sound (not sure if 30 FPS is full speed though)
Now I get > 50 FPS and when there are a lot of (potentially) mobile objects (e.g. objects that can move when activated) the FPS sinks to around 15-25 FPS (too slow)
And when there aren't any 3D (e.g. credits) the FPS rises to over 170FPS
Also, when I try to throttle the speed (e.g. AA 9x) I do get 30 FPS but then the sound becomes jumpy and the FPS remains unstable.
I didn't notice any similar problem with Wii games though (tested on "Mario Kart Wii" and "Monster Hunter Tri")
I thought you might want to know, I'm not expecting an answer or anything.
With r 6581 I got around 30 FPS and normal sound (not sure if 30 FPS is full speed though)
Now I get > 50 FPS and when there are a lot of (potentially) mobile objects (e.g. objects that can move when activated) the FPS sinks to around 15-25 FPS (too slow)
And when there aren't any 3D (e.g. credits) the FPS rises to over 170FPS
Also, when I try to throttle the speed (e.g. AA 9x) I do get 30 FPS but then the sound becomes jumpy and the FPS remains unstable.
I didn't notice any similar problem with Wii games though (tested on "Mario Kart Wii" and "Monster Hunter Tri")
I thought you might want to know, I'm not expecting an answer or anything.
Coincidence does not exist.
We only believe it does, because we never know what happens beyond our visions and thoughts.
We only believe it does, because we never know what happens beyond our visions and thoughts.