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Unstable FPS Problem
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Unstable FPS Problem
02-02-2014, 11:10 PM
#1
Komus Offline
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Hello,

I have a problem that is affecting every game I play with Dolphin (Wind Waker, Monkey Ball Adventure, Kirby Returns to Dreamland). During gameplay, FPS (not VPS) will go down randomly every 5-10 seconds or so from 60 to 30-40, but if I don't do anything it goes back to 60.
I tried to mess with graphics and audio settings (OpenGL/Direct3D/1x IR/4x IR/VSync/no hacks/with hacks/HLE/LLE etc.) but the problem still persists regardless of any combination used. I also tried disabling Hyperthreading but I don't find any option in the BIOS to disable it, setting affinity to only two processors is also not affecting anything. Choosing the maximum performance setting in Power Management and in my NVIDIA Control Panel doesn't affect anything too.

Is there anything I missed that could somehow mess with this?
Despite searching through the forums, I can't find anyone having the same problem I have. I'm sorry if it has been already asked and solved.

Config:
ASUS G750JX
Windows 8.1 x64
Intel Core i7 4700HQ 2.4 GHz (@3.4 GHz with Turbo Boost)
NVIDIA Geforce GTX 770M
16GB RAM
Builds used : Dolphin 4.0-773, 4.0.2, 4.0.1

Thanks!
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02-03-2014, 12:25 AM
#2
Anti-Ultimate Offline
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overheating notebook

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02-03-2014, 12:26 AM (This post was last modified: 02-03-2014, 12:26 AM by mbc07.)
#3
mbc07 Offline
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Check your temperatures, your CPU may be throttling back due overheat...

EDIT: Ninja'd. Again Sad
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
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02-03-2014, 12:55 AM
#4
Komus Offline
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Temperature stays around 70-76°C during gameplay, is this enough for overheating?
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02-03-2014, 01:11 AM
#5
DJBarry004 Offline
Don't even bother...
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No, but it could be near to that... Tongue
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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02-03-2014, 01:14 AM
#6
Komus Offline
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It's not a slowdown problem like the emulator makes the game slower and the sound is crackling, it's a slowdown like on normal games where it skips frames, nothing to do with VPS. I also tested Wind Waker and Kirby without the framelimiter and there's no sign of the CPU "slowing down itself" where there's a big slowdown in the middle of the game.
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02-03-2014, 01:17 AM
#7
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So the sound isn't crackling and it looks more like it's just skipping frames?

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02-03-2014, 01:25 AM (This post was last modified: 02-03-2014, 01:26 AM by Komus.)
#8
Komus Offline
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Yes, like this. The sound is not crackling at all. I don't know if "suttering" is the right word.
Also, when VSync is disabled, the emulator shows 60 FPS sometimes going down to 53 even though it's way worse, and when VSync is enabled it shows the FPS varying between 40-60 sometimes going down to 30, which I feel is more accurate. Again VPS stays at 60. It's like it stays at 60 FPS for 10 secs, and then 5 seconds at 40, 10 at 60 etc.
This is not something that happen after like 30 minutes of gameplay. It's right after 5-10 seconds.
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02-03-2014, 01:40 AM
#9
DJBarry004 Offline
Don't even bother...
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Do you have Virtual XFB enabled?
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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02-03-2014, 02:00 AM
#10
Komus Offline
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No, it's disabled.
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