(04-10-2014, 09:43 AM)JMC47 Wrote: Yeah, EFB2Texture should work well in all of those games.
Let me make my problem more clear. To have Mario Kart play at 60fps with little to no abrupt drops in frame rate I have to use HLE audio, 2xIR, no AA and all the speedhacks:
Skip EFB access
Ignore format changes
EFB to Texture
Texture cache to fast
XFB disabled
Fast depth calculation
Disable per-pixel lighting
Anything less, say up the IR to 2.5x and I am playing sherbet land at 50 frames and all the jittery audio that comes with it. This isn't even remotely better performance per setting I was getting with a 3570k @ stock and gtx670. I am now running of far better hardware and performance seems to be lower.
4.0-1xxx
Win7 x64
i5-4670k @ 4.5Ghz
Sapphire Radeon r9 280x Toxic OC 3072Mb (ccc14.3 Beta)
8Gb 1866Mhz 9-10-9-27
Settings: https://i.imgur.com/zQIXz4l.png
Win7 x64
i5-4670k @ 4.5Ghz
Sapphire Radeon r9 280x Toxic OC 3072Mb (ccc14.3 Beta)
8Gb 1866Mhz 9-10-9-27
Settings: https://i.imgur.com/zQIXz4l.png
