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Dolphin, the GameCube and Wii emulator - Forums › Game Modifications › Cheats, Hacks, & Game Patches v
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[Unofficial] Widescreen Development Topic + Archive
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[Unofficial] Widescreen Development Topic + Archive
04-23-2023, 06:27 AM
#1,441
ZeptoBST Offline
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Joined: Apr 2023
Ok, I found how to change the gameplay FOV.

This game makes use of formatted script files, and would you know it, one of the functions is for the FOV:

[Image: attachment.php?aid=20343]

How convenient!




Here's the full code:


16:9 Harry Potter and the Sorcerer's Stone (NTSC-U)
04209020 40AAAAAB
0422D618 40AAAAAB
0422D630 40AAAAAB
0420BE0C 40883127
04209454 40883127
0421E3AC 40AAAAAB
042CBAFC 42CB0000




Cutscenes are still zoomed in though.


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06-04-2023, 03:38 AM
#1,442
ZeptoBST Offline
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Joined: Apr 2023
Phew, that one took a long time, endlessly searching through Ghidra to find the value for the Aspect Ratio.



Scooby-Doo! Unmasked (NTSC-U):

16:9
0417c794 3f400000
04189dd8 3ff64000
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06-26-2023, 10:28 AM
#1,443
ZeptoBST Offline
Junior Member
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Posts: 5
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Joined: Apr 2023
Updated the code for Sorcerer's Stone.

Fixed the FOV during cutscenes and door transitions, although the intro cutscenes are still zoomed in.

16:9 Harry Potter and the Sorcerer's Stone (NTSC-U)
04209020 40AAAAAB
0422D618 40AAAAAB
0422D630 40AAAAAB
0420BE0C 40883127
04209454 40883127
0421E3AC 40AAAAAB
04209010 3F5DA000
Find
Reply
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