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[Unofficial] Widescreen Development Topic + Archive
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[Unofficial] Widescreen Development Topic + Archive
05-16-2016, 12:46 PM (This post was last modified: 05-16-2016, 12:49 PM by gamemasterplc.)
#321
gamemasterplc Offline
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Something probably could be done about it if I had a USB Gecko since there is not a single build of Dolphin that supports Rogue Squardon 3 and has non-broken memory breakpoints. Memory Breakpoints have been broken since version 4.0-905 and Rogue Squardon 3 was first supported in version 4.0-3473.
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
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05-16-2016, 08:06 PM
#322
IceStrike256 Offline
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Strange that it would be broken for so long, but thanks for the info!
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05-17-2016, 10:21 AM (This post was last modified: 05-17-2016, 10:38 AM by gamemasterplc.)
#323
gamemasterplc Offline
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21:9 Gecko Code Super Smash Brothers Brawl NTSC-U:
200B1A84 90850528
C20B1A80 00000005
C0230000 4182001C
92C20000 3EC03F40
92C30000 C0230000
92C30008 82C20000
60000000 00000000
E2000001 80008000
201F50F8 90850528
C21F50F4 00000005
C0230000 41820018
3DC03F12 3DE08000
91CF3000 C22F3000
EC210472 60000000
60000000 00000000
E2000001 80008000
Enable 4:3 in Wii Aspect Ratio Settings.
Also Works on any mod of the game.
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
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05-17-2016, 06:46 PM (This post was last modified: 06-05-2016, 11:06 AM by darkludx.)
#324
darkludx Offline
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The next Widescreen Render Fix AR Codes works without flaws, like double image when you pick up bob-ombs, when you defeat bosses don't disappear, double cap boxes, etc.

[color=#3333ff]Super Mario 64 Virtual Console NTSC-U (NAAE01)[/color]
[color=#339933]AR Code 16:9 Widescreen Render Fix[/color]
030E76DE 00004740

[color=#339933]AR Code 21:9 Widescreen Render Fix[/color]
030E76DE 00004780

[color=#339933]AR Code 48:9 Widescreen Render Fix[/color]
030E76DE 000047C0

For all ratios select in Graphics > General Tab > Aspect Ratio: Stretch to Window

Check in Graphics > Enhancements Tab > Widescreen Hack

Note: Also you can get a better gaming experience, replacing this line of Code: 050E7A9C 00000000, that cause some little issues in gamemasterplc's Gecko Codes, with the correct Widescreen Render Fix AR Code for the aspect ratio you are using.

With my last Widescreen Render Fix AR Codes, the HUD is stretched. If you don't want to see the HUD, you can use the next AR Code, the HUD is always hidden.

[color=#339933]AR Code Hold D-Pad Right To Show The HUD
or Hold D-Pad Down To Show The Timer[/color]

030B5316 00000000
031A53EA 00000000
0B1A5120 00000100
031A53EA 0000000F
0B1A5120 00000400
031A53EA 000000F0

[color=#ff3333]Edit June 4, 2016[/color]:
After more testing, I notice that the second line of the Widescreen Render Fix AR Codes isn't needed, then I erased these parts.
Widescreen Patch for Super Metroid
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05-17-2016, 08:32 PM (This post was last modified: 05-17-2016, 08:51 PM by Admentus.)
#325
Admentus Offline
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This is amazing darkludx, it works perfectly ingame. The file select menu and star select menu seem not to be affected yet, but that was the same with the previous 16:9 widescreen codes. It is much better now the image doubling effect is fixed. I add your codes to the Super Mario 64 HD texture pack thread, while providing you the credits for these codes of course. Maybe I am mistaken, but it seems this code fits the skybox better.
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05-18-2016, 10:41 PM
#326
gamemasterplc Offline
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16:9 Gecko Code Star Wars Rogue Squardon 2 NTSC-U, PAL, and NTSC-J:
F6000001 80008180
FFA01090 93E10024
D2000000 00000003
3DC03FAA 61CEAAAB
91C20000 C2620000
EFB300B2 00000000
E0000000 80008000
F6000001 80008180
FF601090 7C7F1B78
D2000000 00000004
3DC03FAA 61CEAAAB
91C20004 C2220004
EF7100B2 39C00000
60000000 00000000
E0000000 80008000

21:9 Gecko Code Star Wars Rogue Squardon 2 NTSC-U, PAL, and NTSC-J:
F6000001 80008180
FFA01090 93E10024
D2000000 00000003
3DC03FE0 61CEAAAB
91C20000 C2620000
EFB300B2 00000000
E0000000 80008000
F6000001 80008180
FF601090 7C7F1B78
D2000000 00000004
3DC03FE0 61CEAAAB
91C20004 C2220004
EF7100B2 39C00000
60000000 00000000
E0000000 80008000
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
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05-19-2016, 06:59 AM
#327
Rafaelele Offline
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(04-14-2016, 12:02 PM)gamemasterplc Wrote: 16:9 Gecko Code Kirby Air Ride NTSC-U:
C23D0574 00000006
C0030000 3DC03F40
91C20004 C2220004
EC110032 D0030000
C003000C EC110032
D003000C C0030000
60000000 00000000

21:9 Gecko Code Kirby Air Ride NTSC-U:
C23D0574 00000006
C0030000 3DC03F12
91C20004 C2220004
EC110032 D0030000
C003000C EC110032
D003000C C0030000
60000000 00000000

The 21:9 code doesn't work.
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05-19-2016, 07:23 AM
#328
gamemasterplc Offline
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16:9 Gecko Code Kirby Air Ride NTSC-U:
0427AE50 4E800020
0411DCF8 4E800020
0411E404 4E800020
040D7EC4 48000244
C23D0574 00000006
C0030000 3DC03F40
91C20004 C2220004
EC110032 D0030000
C003000C EC110032
D003000C C0030000
60000000 00000000
Fixes Map Indicators, Shadows, and Tinted Backgrounds.

21:9 Gecko Code Kirby Air Ride NTSC-U:
0427AE50 4E800020
0411DCF8 4E800020
0411E404 4E800020
040D7EC4 48000244
C23D0574 00000006
C0030000 3DC03F12
91C20004 C2220004
EC110032 D0030000
C003000C EC110032
D003000C C0030000
60000000 00000000
Fixes Map Indicators, Shadows, and Tinted Backgrounds.

Rafaelele add the 21:9 code in this post as a Gecko Code.
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
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05-19-2016, 11:30 AM
#329
gamemasterplc Offline
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16:9 Gecko Code Mario Party 2 NTSC-U:
04B4C738 3C073FE3
20C2FDB8 A0470003
04C2FDB8 A0400003
E2000001 80008000
20C2F678 240400FF
04C2F674 10000003
04C2F678 24040000
E2000001 80008000
Now modifies MIPS code and fixes darkness effects.

21:9 Gecko Code Mario Party 2 NTSC-U:
04B4C738 3C074015
20C2FDB8 A0470003
04C2FDB8 A0400003
E2000001 80008000
20C2F678 240400FF
04C2F674 10000003
04C2F678 24040000
E2000001 80008000
Now modifies MIPS code and fixes darkness effects.
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
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05-19-2016, 04:28 PM
#330
Monyet Offline
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Woohoo!!! Thanks for the RS2 codes, I reposted them in the game thread and thanked you. I hope that's ok, but if not just let me know and I'll remove them.
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