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Dolphin, the GameCube and Wii emulator - Forums › Game Modifications › Cheats, Hacks, & Game Patches v
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[Unofficial] Widescreen Development Topic + Archive
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[Unofficial] Widescreen Development Topic + Archive
03-22-2016, 11:17 PM (This post was last modified: 03-22-2016, 11:18 PM by Devina.)
#111
Devina Offline
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(03-22-2016, 09:52 PM)StripTheSoul Wrote: @any dev around: Are these codes added to the game inis, so one only needs to enable them in the game settings (under gecko codes or whatever)? That would make it much easier for users than sifting through threads like these.

No one has to "sift" through anything, I have an archive and I collect EVERYTHING here into it.

(03-22-2016, 10:04 PM)Admentus Wrote: Could I request a widescreen render fix for Super Mario 64 on the virtual console?
I am working on porting a texture pack for Super Mario 64, true widescreen support is definitely nice.
Well... I don't even know if these render fix codes are even possible for virtual console games.
Super Mario 64 is just better on Dolphin Smile
NTSC-U, NAAE01 of course.

I dunno. Does Dolphin's widescreen hack work on it?
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03-22-2016, 11:27 PM (This post was last modified: 03-23-2016, 02:10 AM by Admentus.)
#112
Admentus Offline
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It does, use the widescreen hack and 16:9 aspect ratio.
This was fixed since the progress report of February for virtual console games.
The issue however is culling, as it often is with the widescreen hack.
Super Mario 64 - Super Smash Bros. 64 - Mario Kart 64 - Zelda 64 - Star Fox 64 - Patreon - Discord
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03-23-2016, 12:16 AM
#113
hyperspeed Offline
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(03-22-2016, 11:10 AM)Devina Wrote: The ring thing is extremely minor, and there probably is a code to fix the team HUD, but it's probably extremely difficult to make.

However, it should be possible to narrow the team HUD if we make an HD texture pack mod. Would you be up for that?
The team HUD probably yes, can be narrow to 16.9, but the ring probably not coz it appears to be 3D, I guess I will be using ws hack from dolphin in Sonic Heroes, it works pretty well and don't have that bug on the ring.
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03-23-2016, 12:55 AM
#114
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16:9 Code Alien Hominid NTSC-U:
C20CE3A0 00000004
3DC03FAA 61CEAAAB
91C21000 C1E21000
ED0F0232 ED494024
60000000 00000000

21:9 Code Alien Hominid NTSC-U:
C20CE3A0 00000004
3DC03FE0 61CE0000
91C21000 C1E21000
ED0F0232 ED494024
60000000 00000000
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
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03-23-2016, 04:03 AM (This post was last modified: 03-25-2016, 12:38 AM by gamemasterplc.)
#115
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16:9 Gecko Code Crazy Taxi NTSC-U:
C200E7C8 00000003
3DC03FAA 61CEAAAB
91C20000 C2620000
EC9E04F2 00000000
C200E814 00000004
3DC03FAA 61CEAAAB
91C20000 C2620000
EF330672 EFBD0672
60000000 00000000
04019474 C02DAC70
View will be shifted to right.

21:9 Gecko Code Crazy Taxi NTSC-U:
C200E7C8 00000003
3DC03FE0 61CE0000
91C20000 C2620000
EC9E04F2 00000000
C200E814 00000004
3DC03FE0 61CE0000
91C20000 C2620000
EF330672 EFBD0672
60000000 00000000
04019474 C02DAC70
View will be shifted to right
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
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03-24-2016, 01:37 AM (This post was last modified: 03-25-2016, 12:37 AM by gamemasterplc.)
#116
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16:9 Gecko Code The Legend of Zelda: The Wind Waker NTSC-U:
043FA998 3FE38E39
040095D8 60000000
04371768 00000000
C230DC5C 00000004
3DC03FAA 61CEAAAB
91C21000 C1E21000
ED0F0232 ED494024
60000000 00000000
041640A8 38800000
041640AC 908305FC
041674F4 480000E4
0417AE60 38000000
04230694 C042C434
043FC134 3FE38E39
0423249C C042C434
041DF9F8 C042C434

21:9 Gecko Code The Legend of Zelda: The Wind Waker NTSC-U:
043FA998 40155555
040095D8 60000000
04371768 00000000
C230DC5C 00000004
3DC03FE0 61CE0000
91C21000 C1E21000
ED0F0232 ED494024
60000000 00000000
041640A8 38800000
041640AC 908305FC
041674F4 480000E4
0417AE60 38000000
04230694 C042C434
043FC134 40155555
0423249C C042C434
041DF9F8 C042C434
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
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03-24-2016, 02:21 AM
#117
StripTheSoul Offline
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(03-22-2016, 11:17 PM)Devina Wrote: No one has to "sift" through anything, I have an archive and I collect EVERYTHING here into it.

Whoops, yeah, sorry, I didn't even think of checking the first post >_<
Still, it would be best if these codes were already in the game inis so users could just activate them.
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03-24-2016, 10:58 AM
#118
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Super Mario 64 VC Render Fix NTSC-U:
050E7A9C 00000000
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
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03-24-2016, 02:13 PM (This post was last modified: 03-24-2016, 05:57 PM by darkludx.)
#119
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(03-24-2016, 10:58 AM)gamemasterplc Wrote: Super Mario 64 VC Render Fix NTSC-U:
050E7A9C 00000000

¡¡Thank you very much for this Code, gamemasterplc!! This is WONDERFUL.  Smile


AR Codes for Final Fantasy Crystal Chronicles NTSC-U

16:9
0418542C C3A2C794
04332D74 3FE38E39

21:9 (2560x1080)
0418542C C3A2C794
04332D74 4017B426

21:9 (3440x1440)
0418542C C3A2C794
04332D74 4018E38E

For all ratios select in Graphics > General Tab > Aspect Ratio: Stretch to Window
Widescreen Patch for Super Metroid
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03-24-2016, 04:10 PM (This post was last modified: 03-24-2016, 04:15 PM by HeyAlucard.)
#120
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Hello, I have a request for the widescreen archive. Would it be possible to specify where the code should be placed. ex: AR Code or Gecko Code. I was looking through some of the text files and wasn't sure where to put it.
Thanks for your time.
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