Any chance to see a cemuhook-like UDP system to use Dualshock 4 gyro (via DS4Windows) added?
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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08-03-2018, 07:13 AM
08-05-2018, 09:59 AM
Well anyone has already commited that on the first track on the Sapphire Cup, F-zero GX using DirectX12 crashes with a problem related to DX12 CreateBackground functions?
08-07-2018, 02:32 AM
Well okay,
Intel Core i5 4460 3.2Ghz 8GB DDR3 Intel hd 4600 There's the track: http://prntscr.com/kfdq6e There's the configs: http://prntscr.com/kfdqov http://prntscr.com/kfdqz1 http://prntscr.com/kfdr6s And the settings doesn't matter i can turn everything on or off but it still crashes with this error: http://prntscr.com/kfdrnr Or with this error: http://prntscr.com/kfdshj 08-07-2018, 03:52 AM
ok looking at the error message the exeption is 0x887A0005 that is Device Removed, it can be caused by an invalid call or a driver error, the only thing that could be causing it is a functionality used by the dx12 backend that is not suported by the intel driver, will try to dig a little in the driver specs because i dont have that specific hard to test on it.
(08-07-2018, 06:02 AM)andreol263 Wrote: Yeah, and it's the latest Graphics Driver, i hope you can do something justa coment on your configuration, you should set texture cache acuracy to fast as is not needed in safe for most games. An with those settings even dx11 should work perfectly at that resolution. also you should set: ubershaders set to disabled Force 24 bits color Full async shader compilation. 08-08-2018, 01:33 PM
Updated latest folder with a new version. Fixed some performance regresion caused by a stupid mistake i make wile merging some changes from master. performance, specially on cpu limited machines, should improve.
Feedback is welcome. 08-10-2018, 02:55 AM
Seems hide mouse functionality no longer works with ubershaders turned on. disabeling ubershaders makes the mouse not appear
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