Far from dead just slow
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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10-20-2017, 10:47 AM
as promized, updated latest folder. Merged uberdshaders, only to dx11 and dx12, opengl and vulkan will need a little more time. testing is welcome. Enjoy.
10-20-2017, 12:49 PM
10-21-2017, 07:41 PM
Hi Tino, I know that you are busy but stable version is stuck on 758 release, for a long time.
The stable version is abandoned (no more bugs fix or improvements)? It's it time for us to migrate to the unstable version and forget the stable one? 10-21-2017, 08:37 PM
- Ubsershaders option always set to hybrid when desactivated and lauching a game (Can't reuse the previous Full Async Shader Compilation feature on DX12 then)
- Fast EFB option always desactived after lauching a game 10-21-2017, 11:43 PM
(10-20-2017, 10:47 AM)Tino Wrote: as promized, updated latest folder. Merged uberdshaders, only to dx11 and dx12, opengl and vulkan will need a little more time. testing is welcome. Enjoy. Update is working amazing. Metroid Prime Trilogy looks and plays perfect using dx12 with hybrid ubershaders. Only one issue, if you leave fullscreen and try to return it crashes. If you need the error code it's throwing up let me know and I'll fire up the game and recreate the issue to get it. Excellent work though!! (10-21-2017, 07:41 PM)lollo78 Wrote: Hi Tino, I know that you are busy but stable version is stuck on 758 release, for a long time. stable version is based on latest stable core, and the latest stable graphic code, i will post a new stable version once the video backeds gets stable again, or when a stable core is realased. when all the issues for ubershaders are fixed is my next stable release target. 10-22-2017, 01:28 AM
(10-21-2017, 11:43 PM)phatdonkey Wrote: Update is working amazing. Metroid Prime Trilogy looks and plays perfect using dx12 with hybrid ubershaders. Only one issue, if you leave fullscreen and try to return it crashes. If you need the error code it's throwing up let me know and I'll fire up the game and recreate the issue to get it. yes please more info on the crash will help me. also im unable to reproduce the issue can you share your configuration? 10-22-2017, 07:01 PM
(10-22-2017, 01:29 AM)Tino Wrote: yes please more info on the crash will help me. also im unable to reproduce the issue can you share your configuration? Here is the error window I am getting. Basically if I hit Alt+Enter to leave fullscreen and then try and go back into fullscreen that error pops up and Dolphin crashes. It doesn't seem to be configuration specific because I've tried multiple different settings including default. If you still want my exact configuration I'll print it up tomorrow when I get some free time. Sidenote, although the black bar is not present on the bottom when playing if you try to modify post-processing effects while playing the game it returns. No big deal since I just savestate prior to messing with settings and then return to the savestate after getting the config I want in post-processing and it gets rid of the bar. |
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