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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
07-25-2017, 02:05 AM
#6,711
djneo Offline
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I'll test it out.
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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07-25-2017, 05:39 AM
#6,712
andreaf96 Offline
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(07-24-2017, 11:02 PM)Tino Wrote: thanks for the issue report will try to fix it on the next version, about post proccessing is not in enchangemets because it has its own tab in the graphic configuration window.

You're right but the post processing tab doesn't show up when vulkan backend is chosen. Dolphin had the same issue but now it can be used even with the vulkan backend and is in the enhancements tab.
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07-25-2017, 01:35 PM
#6,713
shimazakid Offline
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Is the automatic aspect ratio fixed at this moment, just asking as this is a selling point for me!
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07-25-2017, 05:04 PM
#6,714
christeacher Offline
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The issue reported from andreaf96 also exhibits in Skyward Sword.
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07-25-2017, 11:17 PM
#6,715
KAMiKAZOW Offline
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(07-24-2017, 01:14 PM)Techie Android Wrote: None of the .rpm files worked / installed. These were for different distros I didn't see one for Ubuntu or Debian.

Linux packager here.
I'd like to offer Debian/Ubuntu packages as well but I personally don't know how to create Debian packages. I'd be happy to accept submit requests at https://build.opensuse.org/project/show/home:KAMiKAZOW:Emulators that add Debian and Ubuntu support. Alternatively you could kindly ask the Dolphin package maintainers listed on https://packages.debian.org/sid/dolphin-emu if they'd also package Ishiiruka. Porting Dolphin's packaging file to Ishiiruka was relatively easy for RPM. It should be similar under Debian.


In related news: Fedora 26 is now supported by me. In turn I removed Fedora 24. That applies to both the stable as well as the unstable builds.
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07-26-2017, 09:43 PM
#6,716
djneo Offline
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(07-24-2017, 11:24 PM)Tino Wrote: thanks for the report: is that happening with lastest master?

Tino!
So this pixelated DOF effect is not the issue in the latest master.

Also, I think I found what makes Ishi crash with the "Compile shaders on startup" checked, at the start. IF I delete "SH3E54.ps.OGL.usage" file from Cache/ShadersUIDS, then Ishi wont crash. Hope it helps little.

Thanks for the care.
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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07-27-2017, 07:31 AM
#6,717
cannesci
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Ishiiruka 963, Resident Evil Code Veronica X does not work, it hangs at startup
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07-27-2017, 07:33 AM
#6,718
cannesci
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Ishiiruka 961, it works perfectly
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07-27-2017, 07:44 AM
#6,719
Techie Android Away
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I'm getting this when I get to the "make" command:

"Source/Core/VideoCommon/CMakeFiles/videocommon.dir/build.make:62: recipe for target 'Source/Core/VideoCommon/CMakeFiles/videocommon.dir/AsyncRequests.cpp.o' failed
make[2]: *** [Source/Core/VideoCommon/CMakeFiles/videocommon.dir/AsyncRequests.cpp.o] Error 1
CMakeFiles/Makefile2:1324: recipe for target 'Source/Core/VideoCommon/CMakeFiles/videocommon.dir/all' failed
make[1]: *** [Source/Core/VideoCommon/CMakeFiles/videocommon.dir/all] Error 2
Makefile:151: recipe for target 'all' failed
make: *** [all] Error 2"

Any clue as to what's happening?
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07-27-2017, 10:26 PM (This post was last modified: 07-27-2017, 10:27 PM by Zewia.)
#6,720
Zewia Away
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http://i.imgur.com/jhlbh1a.png
I get this error right after opening the wii/gc menu or any game and then dolphin crashes
Didnt happen on older versions
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