@Tizoc: as @JosJuice says they are separated emulators you should install ishiiruka in a separate folder and execute the .exe included on ishiiruka folder, regular dolphin will be still available.
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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07-23-2016, 01:03 AM
No I run Ishi Iruka but the options didn't show up. I'll uninstall Dolphin and re-download the latest x64 ver. of Ishiiruka and se if the options show up then.
07-23-2016, 03:42 AM
updated latest folder with a new version, fixes for issues reported in the forum like bbox problems under dx9. feedback is welcome. Enjoy
07-23-2016, 07:50 AM
(07-23-2016, 03:42 AM)Tino Wrote: updated latest folder with a new version, fixes for issues reported in the forum like bbox problems under dx9. feedback is welcome. Enjoy awesome Tino, it's working, Koopa Troopa Rebellion sequence and others animations are working now with dx9, running very smooth now, thanks, you're the man.
Tino i got this warning on load splinter cell GC
After this warning crash the emulator In DX11 work's fine On master dx12 work's fine ![]()
(07-22-2016, 12:26 PM)Tino Wrote: can you give more detail on the issues? Thanks for responding to my comment, I really appreciate this. Firstly, there are some graphical issues that causes low FPS not all games but just some like (Metroid prime 1/2, Paper Mario, Skies of arcadia legend, beyond good and evil, legend of zelda twilight princess actually is ingame, Star fox adventure) and other games work fine, and frequently running Wii games have low FPS, and no of them are playable all of them are in game. 07-23-2016, 11:58 AM
(This post was last modified: 07-23-2016, 12:01 PM by rlaugh0095.)
So Tino, Im getting my gtx 1070 on Tuesday, and I was wondering if you can explain how post processing effects like ssao use the gpu, for instance here is a comparison between the card I have now and the card im getting.
OLD ![]() gtx 1070(New) ![]() Just looking at the raw numbers, do you think I will see a significant boost in performance at 4k resolution with SSAO enabled? 07-23-2016, 12:40 PM
(07-23-2016, 10:49 AM)ThatYellowFox Wrote: Still no fix for OpenGL bbox, I still get graphical glitches on some things that require bbox, and then bbox just stops working. Any plans on fixing it, Tino? Would appreciate it. can you please test with the latets version and compare cpu vs gpu for your system? 07-23-2016, 12:41 PM
(07-23-2016, 11:58 AM)rlaugh0095 Wrote: So Tino, Im getting my gtx 1070 on Tuesday, and I was wondering if you can explain how post processing effects like ssao use the gpu, for instance here is a comparison between the card I have now and the card im getting. post processing ir reallly gpu intensive so, a better gpu will scale perfewcly in pp performance, specially ssao that is really sensitive to gpu performance. 07-23-2016, 12:43 PM
(07-23-2016, 10:47 AM)Sammy55 Wrote: Thanks for responding to my comment, I really appreciate this. can you give more details like, configuration you are using, (backend, settings), and screencaptures of the issues or guidelines on how to reproduce them. thats the minimun information i need to fix issues. |
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