(04-25-2016, 02:15 AM)Preston530 Wrote: IS Rim lighting not working for anyone else on Zelda Collectors Edition? Cause I can't seem to get it t work on Ocarina of time. But It works fine when I try it on Wind Waker and Twilight Princess
Visually, Zelda OOT and MM aren't affected by per-pixel lighting. So bye bye tessellation too (which I wanted to implement in the texture pack) .
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64